IslandScape
A downloadable game for Windows, macOS, and Linux
IslandScape
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concept by Steven Modica
kit by Garrett Gernhart
lvl design by ida Kenna
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a class project for Sujan Shrestha's class "Game415: Coding Tools For Designers" taught at the University of Baltimore, Spring 2023.
Basically, Steven Modica envisioned a game where you can place islands and beach objects into an ocean scene. Garrett Gernhart assembled the object prefabs and created scripts for placing them in the scene, as well as for the camera controls. I added:
- UI menus (start menu, controls menu, credits menu, pause menu)
- Input control switching (between camera and UI)
- A soundtrack:
sea-and-seagull-wave-5932.mp3 found at https://pixabay.com/sound-effects/sea-and-seagull-wave-5932/
Garrett's kit also used:
Super Beach Pack And Super Beach Ball Pack -Available on the Asset Store https://assetstore.unity.com/packages/3d/props/exterior/super-beach-pack-39084 (The Beach Ball pack needs modifying out of the box)
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Download instructions:
If downloading a compressed folder of the project (such as Windows and Mac builds), just unzip the folders, and inside you will find the executables.
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